Counter Strike
by Valve Corporation and published by Sierra Studios.
Free
Windows
Counter-Strike (also known as Half-Life: Counter-Strike or Counter-Strike 1.6) is a 2000 tactical first-person shooter game developed by Valve Corporation and published by Sierra Studios. It is the first installment in the Counter-Strike series.
About this game
The game pits two teams—the Counter-Terrorists and Terrorists—against each other in objective-based game modes. The most common objectives are bomb defusal and hostage rescue, each played on designated maps. Players begin with a knife and pistol, and they can purchase more advanced weapons and equipment with money earned through eliminating enemies or accomplishing goals. Once eliminated, players do not respawn until the end of the round.
Minh Le and Jess Cliffe planned a game based on counter-terrorism in 1998 with development beginning the following year when the first few beta versions were released. Their initial version of the game started as a modification for Half-Life and gained significant popularity and interest, which attracted Valve. Valve went on to acquire the game's intellectual property and announced a partnership with Le and Cliffe. After finishing development, Counter-Strike was released by Valve for Microsoft Windows in November 2000. Several remakes and ports were released on Xbox, as well as OS X and Linux.
Counter-Strike is a team-based multiplayer first-person shooter video game in which players play as Terrorists (T) or Counter-Terrorists (CT). Each game begins with both teams spawning simultaneously as one of eight possible default character models (four each for Counter-Terrorist and Terrorist).
Each player begins with $800, two magazines of ammo, a knife, and a handgun: a Heckler & Koch USP for the Counter-Terrorists or a Glock 18c for the Terrorists. Players are usually allowed a few seconds before the round starts to purchase equipment but not move. They may purchase equipment whenever they are in a buy zone for their team.
When players are killed, they become spectators for the rest of the round. They may typically watch the rest of the round from a variety of chosen observer modes.[6] At the end of each round, players receive money for the next round: $3,500 for winning a round, $1,500 for losing one, and $300 for killing an enemy, up to a maximum total of $16,000. Players can be fined, or lose money, by killing a teammate or a hostage.
Depending on the map, there are 3 possible objectives to win (in addition to eliminating all enemy team members.
Bomb defusal: The Terrorist team has a bomb when the round starts. The goal of the Terrorists is to plant the bomb at a bomb site—maps generally have two called Bombsite A and Bombsite B—and ensure the bomb goes off after a short timer. The Counter-Terrorist team wins if they are able to defuse the bomb within a set time limit or if the time runs out before the bomb is planted. The Terrorist team wins if the bomb successfully detonates. If either team is eliminated before the bomb is planted or the rounds ends, the other team wins. Bomb defusal maps.
Hostage rescue: Hostages (non-player characters) are located on the map, generally close to the Terrorist spawn point. The goal of the Counter-Terrorist team is to collect hostages and run to a location on the map where they are rescued.[9] Either team may also win if every member of the opposing team is eliminated. The Terrorists win if the round ends due to timing out. Maps with this objective start.
Assassination: In this game mode, one Counter-Terrorist member becomes a VIP, armed with a Counter-Terrorist standard-issue USP handgun. The VIP is not permitted to retrieve dropped firearms except their own handgun. Either all the Terrorists die or the VIP must enter an extraction zone within a time limit for the Counter-Terrorists to win. The Terrorists win if the VIP dies or the time limit runs out. Maps with this objective start with the prefix "as_".[10] The VIP gets 200 armor and has 150% movement speed; they also have a unique skin for identification purposes.
Formerly, there was a fourth objective called Escape. In this scenario, the terrorist team had to "escape" to a designated escape point while the Counter-Terrorist team tried to kill them. When half of the team has managed to escape, the Terrorists win the round. Following each of the eight rounds of play, the two sides will trade roles. If one team eliminates the other, either team can win the scenario.
System requirements
Minimum System Requirements • Processor: 500 MHz processor • RAM: 96 MB RAM • Graphics Card: 16 MB video card • Operating System: Windows XP (or earlier Windows versions like Windows 98/95 at launch) • Peripherals: Mouse, Keyboard • Network: Internet Connection Recommended System Requirements • Processor: 800 MHz processor • RAM: 128 MB RAM • Graphics Card: 32 MB or better video card • Operating System: Windows XP • Peripherals: Mouse, Keyboard • Network: Internet Connection
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